{{name}}{{#SkillName}} *for* {{SkillName}}{{/SkillName}}
{{#Check}}
Check: {{computed::Roll}}
{{/Check}}
{{#DL}}
DL: {{DL}}
{{#rollLess() computed::Roll DL }}
Result: Failure
{{/rollLess() computed::Roll DL }}
{{#^rollLess() computed::Roll DL }}
Result: Success!
{{/^rollLess() computed::Roll DL }}
{{/DL}}
{{#Recovery}}
Recovery: {{Roll}}
{{/Recovery}}
{{#Damage}}
Damage: {{Damage}}
{{/Damage}}
{{#Crit}}
{{#rollGreater() computed::Crit 0 }}
Alert: CRITICAL
{{/rollGreater() computed::Crit 0 }}
{{/Crit}}
{{#Fumble}}
{{#rollGreater() computed::Fumble 0 }}
Alert: FUMBLE
{{/rollGreater() computed::Fumble 0 }}
{{/Fumble}}
{{#Range}}
Range: {{Range}}
{{/Range}}